Hi Robert Thank you very much.
We break large transparent objects up into small parts. Most of transparent objects are shown normally now. But other transparent objects still have problem. I try to place these "problem" objects in TRANSPARENT_BIN by myself. Then they are shown normally. I guess the loader probably does not place *all* transparent objects in TRANSPARENT_BIN. So I want to find out all transparent objects and place them in TRANSPARENT_BIN. Now we gather transparent objects of whole scene together and put them under a subtree in model file. We use nodevisitor to traverse this subtree and place all transparent objects to TRANSPARENT_BIN. It seems that it works well. Regards, Su Hu 2009/6/4 Robert Osfield <[email protected]> > Hi Su Hu, > > On Thu, Jun 4, 2009 at 2:01 AM, su hu <[email protected]> wrote: > > There are lots of transparent objects/nodes in my scene. I need to place > > them in the depth sorted bin. How can I find out these transparent nodes > > quickly? Thanks a lot. > > I'm afraid you don't provide enough context to your question so I > don't know how to answer. When you do you need to track down all > transparent nodes? In the whole scene graph, only those on screen? > For what purpose? > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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