Hi Robert, 

Thank you for your reply. Some quick questions for you - 

By custom nodes do you mean my own classes inheriting a node? If so, no I don't 
have these. I am creating geometry inside Geode's in code, but the structure is 
very simple. 

As for the .ive format, I'll do a bit of googling to see what I come up with. 
What I'm ideally looking for is the fastest method of serializing nodes to 
memory stream (ideally binary format as opposed to text) and (of course this is 
a trade-off) the smallest file size once I save these blobs of memory.

The CAD application I am working on has to handle input data with literally 
millions of meshes. 

Thank you!

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