HI Joseba, I can't see any way that people will be able to point your in the right direction without you being more specific what you are doing with your texture coordinates - for what purpose are you modifying them? Using shaders are typically the best solution for dynamic tex coords but is it appropriate in your case?? Who knows.....
Robert. On Mon, Jun 8, 2009 at 9:20 AM, Joseba Rodriguez<[email protected]> wrote: > Hi, > > Thanks for your reply. I didnt want to make a shader justo for this, but if i > dont have any other alternative, ill try it. > > Thank you, > Joseba > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=13672#13672 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

