Mike Wozniewski wrote:
It's probably osgViewer::CompositeViewer that you want, not osgViewer::Viewer. There's an example in the source. That way you create two different osgViewer::Views, and each can have it's own manipulator.

I'm not sure why you'd need a CompositeViewer if both cameras are supposed to be "in the same position & orientation." Am I missing something?

--"J"

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