Mike Wozniewski wrote:
It's probably osgViewer::CompositeViewer that you want, not osgViewer::Viewer. There's an example in the source. That way you create two different osgViewer::Views, and each can have it's own manipulator.
I'm not sure why you'd need a CompositeViewer if both cameras are supposed to be "in the same position & orientation." Am I missing something?
--"J" _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

