Hi, Nico,
Nico Kruithof wrote:
Hello,
Say I would like to call a (global) update function every frame (not
directly associated with a node), just before the update of all scene
graph objects. How would I go about? Is there a call back function in
osgViewer that I missed? Or should I make a new root node that gets
called before all other nodes?
Instead of calling run() on your viewer, you can split it up and do the
frame loop yourself...
while (!viewer.done)
{
yourGlobalFunction();
viewer.frame();
}
--"J"
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