Hi,
I am trying to use non power of two textures with OpenSceneGraph-2.8.0. Loading them into Texture2D and allowing them to be converted to power of two works fine - converts from 1024x683 to 1024x512 and displays as expected. When I set setResizeNonPowerOfTwoHint(false) then the texture no longer displays and if I replace Texture2D with TextureRectangle the texture does not display. I am using a Nvidia GeForce 9500 with both GL_ARB_texture_rectangle and GL_NV_texture_rectangle so I assume it should work.

Any ideas?

Thanks,
Pat

--
Patrick Shinpaugh
Virginia Tech
UVAG System Administrator/Programmer
540-231-2054

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