Hi, I do need to know whether or not the node has been culled, not just whether it is inside the view volume. I am a bit stuck as to how to do this.
As part of the application I am developing I am planning on moving a node around the scene and testing whether it is visible from different locations (i.e. whether it has been culled) as well as whether it is within the view volume of a camera. Can anyone offer any suggestions? Your help is much appreciated. Cheers, James ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=14640#14640 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

