I'm making a game/simulation-engine as a learning project and I want it to be 
able to display windows of different sizes. For example when it starts you get 
a menu in a small window and when you click "start" in the menu another window 
open up in full screen in which you can navigate around the 'game world' and 
when you exit that you get back to the small window with the menu.

I have tested using only the viewer but it does not seem to give me much 
control over the window. Using viewer->setUpViewInWindow(x, y, w, h) a window 
appears but how can I remove the frame around it if I want to have a custom GUI 
including minimize and close buttons inside it instead?

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http://forum.openscenegraph.org/viewtopic.php?p=15213#15213





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