I'm making a game/simulation-engine as a learning project and I want it to be able to display windows of different sizes. For example when it starts you get a menu in a small window and when you click "start" in the menu another window open up in full screen in which you can navigate around the 'game world' and when you exit that you get back to the small window with the menu.
I have tested using only the viewer but it does not seem to give me much control over the window. Using viewer->setUpViewInWindow(x, y, w, h) a window appears but how can I remove the frame around it if I want to have a custom GUI including minimize and close buttons inside it instead? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15213#15213 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

