Hi All,

I'm delighted to announced the 2.8.2 release, the second patch release
of the OpenSceneGraph-2.8 series.  We don't have any binaries yet, so
I'd appreciate if some gracious souls could pitch in and build the
binaries and then upload them to ftp so we can work on getting them
uploaded to the downloads page.

Many thanks for all your assistance in testing and bug fixing,
Robert.

--

Source code packages can be found on the Downloads page
(http://www.openscenegraph.org/projects/osg/wiki/Downloads):

    source package : OpenSceneGraph-2.8.2.zip
    svn tag: svn co
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.8.2
OpenSceneGraph


Updates between 2.8.2 and 2.8.1 releases include: ¶

    * Build fixes for:
          o RedHat Enterprise Linux
          o Building of dicom plugin with ITK under Linux.
    * Crash fixes to:
          o crash during window destruction under Windows when using
closing a MFC based GraphicsWindow
          o deadlock under Windows due threading issues with atomic
operations in Win32 Barrier implementation
          o OpenFlight plugin not handling spaces at the end of option strings
    * Bug fixes to :
          o computation of sector range in osgSim::LightPoint
          o extension checking of FBO packed stencil support
          o position of tabs at corners of manipulators
          o threading bug in .osg plugin that occurred during
multi-threaded initialization
          o alignment of Text what setting alignment after assign text string
          o loading of compressed texture arrays
          o texture generate mipmap for non power of two textures
          o regression in X11 key symbol remapping, improved support
for Russian keyboards
          o regression of StencilMask setting in RenderStage
          o small memory leak in X11 usage
          o Transform::computeBound() double BoundingSphere support
          o Resize handling when master and slave Cameras share the
same GraphicsContext
          o Handling of locale in plugins and env var parsing so it
always follows the '.' decimal place convention regardless of the
desktop/application locale

Updates between 2.8.1 and 2.8.0 releases include: ¶

    * Build fixes under !FreeBSD and IBM AIX, and RedHat Enterprise Linux
    * Improved compatibility with SWIG wrapper building
    * Crash fixes in osg::State, osg::Geometry and osgWidget
    * Bug fixes to :
          o draw instanced support
          o Optimizer - MergeGeometryVisitor,
RemoveLoadedProxyNodesVisitor and SpatializeGroupsVistor
          o hdr image loader
          o handling of opacity maps in 3ds loader
          o dxf loader
          o frame buffer object
          o cursor/event handling in windows
          o windows threading
          o memory leak in Collada loader
          o fixes to display lists/vbo creation that prevent crash
under ATI drivers
          o subface PolygonOffset setting in OpenFlight
          o osgconv --formats under OSX
          o osgTerrain::Layer bounding volume calculation

Updates between 2.8 and 2.6 include: ¶

    * New osgVolume library for volume rendering, with support for:
          o High quality GPU based Ray tracing
          o Transfer functions
          o Per pixel lighting
          o Iso surface rendering
          o Maximum Intensity Projection rendering
          o Non-power-of-two 3D textures, and 3D texture compression
          o DICOM loading for reading dicom medical data
    * New osgAnimation library for character and scene animation.
    * New plugin for reading Biovision hierarchical files (.BVH) to
generate character motion animations.
    * New osgShadow support for Light Space Perspective Shadow Maps (LispSM).
    * Three new scene graph widgets for placing traditional 2D
capability into fully interactive 3D scenes:
          o PDF widget (based on libPoppler)
          o VNC client widget (based on libVNCServer)
          o Internet browser client widget (based on Gecko/UBrowser)
    * New plugins for loading Half-Life 2 maps and models.
    * New plugin for loading EXR, high dynamic range imagery
    * Improvements to DatabasePager, tailored for low latency paging.
    * Improved runtime stats collection and on screen reporting.
    * Performance improvements through optimization of matrix operations.
    * Support for the OpenGL "draw instanced" extension.
    * Support for zlib compressed native .ive and .gz files
    * Improvements to COLLADA support.
    * Build reporting using CDash
    * New packaging support using CPack
    * A wide range of build and bug fixes
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