Andrew,

You could implement it as an ortho projection (look at HUD examples) and
draw text and lines as geometry based on current scale and position.

Brian

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[email protected] wrote: -----


To: [email protected]
From: "Andrew Thompson" <[email protected]>
Sent by: [email protected]
Date: 08/07/2009 09:42AM
Subject: [osg-users] Infinite Grid in OSG

Hi there,

A simple question, would anyone know how I could implement an infinite grid
in OSG?

This is an image showing what I am trying to achieve.

[Image: http://i137.photobucket.com/albums/q217/andyb1979/InfiniteGrid.png]

Ideally as the user zooms in/out I would like the grid to subdivide.

Do forgive me if this has been asked before. I found some examples about
texturing a geode and moving it with your camera, but I need my grid to be
static, starting at the origin, and show divisions in 1/10 unit spacing.

Thank you!

Andrew

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