Ok, so I could use a HUD and attach behind my scene - clever, I like it :-)
Now the question is, how do I get access to just glBegin/glEnd? I was thinking of creating a class that inherits ShapeDrawable and just rendering my lines (I have found some legacy code that calculates the lines and subdivisions using simple GL calls). However I realised that was a stupid idea as Shapes do not draw themselves, but ShapeDrawable draws them, so I assume that a custom shape will not get rendered. Thank you! Andrew ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15962#15962 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

