Hi Paul, The DDS plugin doesn't do any compression itself, it relies on the osg::Image to be compressed (via the graphics card or some other method like libsquish) before it gets written. We've used the DDS plugin to write 32bit single band floating point heightfields with osgEarth before just fine.
Jason On Tue, Oct 13, 2009 at 3:40 PM, Paul Martz <[email protected]> wrote: > Jason Daly wrote: > >> FYI, DDS doesn't necessarily imply DXT compressed images. The DDS format >> will handle uncompressed 32-bit floating point just fine. I think the OSG >> DDS plugin also handles it. >> > > Really? Does the OSG DDS plugin has some kind of option to turn compression > off? > -Paul > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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