Wojciech Lewandowski wrote:
Hi Paul,
DDS as a file is not compressed. It has support for packed/compressed texel
formats but their file representation is the same as representaion in
graphic card memory. Besides packed pixel formats it supports almost all
pixel formats used these days (all supported by DirectX).
Unfortunately OSG DDS plugin supports only a subset of DDS capabitlities.
Looks like 32 bit FLOAT RGBA is supported on Read. Writing currently works
only with 8 bit components. It should be quite easy to add other pixel
formats, though.
Oh, I must have missed that you were looking for write support as well.
I only checked for read support. As Wojtek says, though, it shouldn't
be hard to add. The data format is pretty simple.
--"J"
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