J.P. Delport wrote:
Art Tevs wrote:
- then as soon as I reach a group node, which's subgraph should be
repeated, I retraverse the subgraph as often as there are iterations

Is the number of iterations known before execution?

In Art's case, the number of iterations would have to be known at cull time.

I think a custom RenderStage would be the only way to support draw-time variable iterations, such as basing the draw iterations on occlusion query results. Investigating this is on my to-do list.
   -Paul
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