Hi folks, J.P: thanks, but it seems that this is a little bit different problem.
Hmm, it seems that state sorting prevents me of repeated rendering of several things at the same time. For example: two nodes are being gathered by the CullVisitor and placed into the stategraph for rendering. However, the stateset of each node is not changed. Hence I got rendering like this one (for three iterations): A A A B B B. But I would like to have: A B A B A B. Is there a way to disable state sorting? The one way, which I found in the archives is to use the SceneGraphOrderRenderBin. This bin seems to be the perfect one for osgPPU, because I always need an unsorted graph in that case. However, I wasn't able to find SceneGraphOrderRenderBin in the source code. Has it not been submitted or where should I look for it? Thanks in advance, Art ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18447#18447 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

