Hi folks,

J.P: thanks, but it seems that this is a little bit different problem.

Hmm, it seems that state sorting prevents me of repeated rendering of several 
things at the same time. For example: two nodes are being gathered by the 
CullVisitor and placed into the stategraph for rendering. However, the stateset 
of each node is not changed. Hence I got rendering like this one (for three 
iterations):
A A A B B B.
But I would like to have: A B A B A B.

Is there a way to disable state sorting? 
The one way, which I found in the archives is to use the 
SceneGraphOrderRenderBin. This bin seems to be the perfect one for osgPPU, 
because I always need an unsorted graph in that case. 
However, I wasn't able to find SceneGraphOrderRenderBin in the source code. Has 
it not been submitted or where should I look for it?

Thanks in advance,
Art

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http://forum.openscenegraph.org/viewtopic.php?p=18447#18447





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