Hi,

I am using osgPPU in my app for post processing, but I cannot find a way turn 
off it and return to normal rendering (no frame buffer object). Is there a way 
to turn on/off the osgPPU? 

Also, is there a way to dynamically add osgPPU into osg? since I find unless I 
set up osgPPU at beginning, it won't work. 


Thank you!

Cheers,
hui

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http://forum.openscenegraph.org/viewtopic.php?p=18566#18566





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