Hi, I am using osgPPU in my app for post processing, but I cannot find a way turn off it and return to normal rendering (no frame buffer object). Is there a way to turn on/off the osgPPU?
Also, is there a way to dynamically add osgPPU into osg? since I find unless I set up osgPPU at beginning, it won't work. Thank you! Cheers, hui ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18566#18566 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

