On Fri, Oct 30, 2009 at 5:32 PM, Paul Martz <[email protected]> wrote: > That's all fine. > > What I really meant to say/ask was: Currently, SceneView doesn't compile for > GL3 because of use of glMatrixMode, GL_PROJECTION, etc. So I looked to see > how you handled this for GLES2, and I could not see that you were doing > anything that would allow this code to compile on GLES2.
Oh just disable the matrix paths by setting the OSG_GL_MATRICES_AVAILABLE to OFF. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

