You can monitor gfx mem usage with this tool:
http://www.nuclearplayground.com/NuclearPlayground/

Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791


On Tue, Nov 10, 2009 at 9:36 AM, Cory Riddell <c...@codeware.com> wrote:

>  Nope. Running an ATI FireGL V7700 card.
>
> What are some of the legitimate reasons that OpenGL may be unable to
> allocate memory? Is it likely to be video memory or some other type of
> memory?
>
> Cory
>
>
> Kim Bale wrote:
>
> Hi Cory,
>
> Are you using frame buffer objects and an nvidia card?
>
> Try running the osgprerender example and see if you get the same
> error. If you do it's a nvidia driver bug. I've come this a number of
> times and whilst there are legitimate reasons for getting the error in
> my case it's always been a driver bug.
>
> Kim.
>
>
>
> 2009/11/10 Cory Riddell <c...@codeware.com> <c...@codeware.com>:
>
>
>  When I render my scene, I'm getting this in the log:
>
>
>
>   Warning: detected OpenGL error 'out of memory' after RenderBin::draw(,)
>
>
>  This is on a Windows XP machine with 4GB of RAM. I suspect it isn't
> complaining about running out of that memory though. Is it video RAM
> that I have run out of?
>
> Cory
> _______________________________________________
> osg-users mailing 
> listosg-us...@lists.openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>      _______________________________________________
> osg-users mailing 
> listosg-us...@lists.openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to