Hi folks,
Unfortunately this is not an answer, but a similar question:
I'm also playing with Qt integrated OSG (as the osgViewQt suggested) and ask
me, how to modify the scene-graph in safe way? Cause there is no explicit
rendering loop (as mentioned in many examples):
Code:
while( !viewer.done() )
{
viewer.sync();
viewer.update();
modify_scene_graph();
viewer.frame();
}
But just a single Viewer::frame() call in the overridden QGLWidget::paintGL().
Thus: what is the right way to update the scene graph for this case ?
Thanks & regards,
lexar
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=21143#21143
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