lexar wrote:
> Hi folks,
>
> Unfortunately this is not an answer, but a similar question:
>
> I'm also playing with Qt integrated OSG (as the osgViewQt suggested) and ask
> me, how to modify the scene-graph in safe way? Cause there is no explicit
> rendering loop (as mentioned in many examples):
>
> Code:
> while( !viewer.done() )
> {
> viewer.sync();
> viewer.update();
>
> modify_scene_graph();
>
> viewer.frame();
> }
>
>
>
> But just a single Viewer::frame() call in the overridden QGLWidget::paintGL().
>
> Thus: what is the right way to update the scene graph for this case ?
>
> Thanks & regards,
> lexar
I believe QApplication::exec() is just a helper that's running the loop the
following way
while (true) { QApplication::processEvents(); }
You may want to do something after processEvents()...
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=21148#21148
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