-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Hi,

On 2009-12-09 18:58, HyeongCheol Kim wrote:
> Hi, everyone,
> 
> I have made some application by using osg library.
> Nowadays, I have been tring to find any way of nagative parallax stereo 
> rendering in OSG but I could not have found.
> 
> I've been succed to make positive parallax stereo rendering by following code.
> 
> osg::DisplaySettings::instance()->setStereo(true);
> osg::DisplaySettings::instance()->setStereoMode(osg::DisplaySettings::HORIZONTAL_SPLIT);
>       
> osg::DisplaySettings::instance()->setEyeSeparation(0.04);
> 
> I think I have to know how to change two camera's focal length which is 
> generated by stereomode from OSG.
> 
> Is there anyone who knows that?
> 
> Thanks your helps!
> ... 

What exactly are you trying to achieve? What do you understand as
"negative paralax"? Negative inter-ocular distance? (i.e. swapping left
and right eye) Or negative disparity (object seems floating in front of
the screen)?

Regards,

Jan
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.10 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/

iD8DBQFLH+ten11XseNj94gRAiQjAKDMRcvMOh2PZ550rmtIfh/KdOkBygCeNN6z
qowQYC8A7NbV36JfFKzepg4=
=yFp9
-----END PGP SIGNATURE-----
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to