Hi there,

OK, after some fiddling around I was able to make the application run by 
setting the following in the environment:

OSG_STEREO      ON 
OSG_STEREO_MODE         QUAD_BUFFER 

In my code I have the following:
osg::DisplaySettings::instance()->setStereo(true);
  
osg::DisplaySettings::instance()->setStereoMode(osg::DisplaySettings::StereoMode::QUAD_BUFFER);

but it seems it is not enough. My application is showing only one component. 
Are there any other things to be set in the code to enable the quad buffer 
rendering?

Using the QTViewer, even with the environment variables set, I cannot render 
stereo, so this makes me wonder if the issue is QT related.

Cheers,
Teodor

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http://forum.openscenegraph.org/viewtopic.php?p=21574#21574





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