Hi there, OK, after some fiddling around I was able to make the application run by setting the following in the environment:
OSG_STEREO ON OSG_STEREO_MODE QUAD_BUFFER In my code I have the following: osg::DisplaySettings::instance()->setStereo(true); osg::DisplaySettings::instance()->setStereoMode(osg::DisplaySettings::StereoMode::QUAD_BUFFER); but it seems it is not enough. My application is showing only one component. Are there any other things to be set in the code to enable the quad buffer rendering? Using the QTViewer, even with the environment variables set, I cannot render stereo, so this makes me wonder if the issue is QT related. Cheers, Teodor ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=21574#21574 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

