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On 2009-12-16 16:18, Teodor Hanchevici wrote:
> Hi Jan,
> 
> I commented off the line
> osg::DisplaySettings::instance()->setStereoMode(osg::DisplaySettings::StereoMode::QUAD_BUFFER);
> and unset OSG_STEREO in the environment, leaving only OSG_STEREO_MODE as 
> QUAD_BUFFER. This generated a lot of OpenGL errors and the app did not render 
> stereo.

You need OSG_STEREO set to ON and OSG_STEREO_MODE set to QUAD_BUFFER
(both need to be set).

> I will have to see if the display settings is updated after the window is 
> created.

I do not think they are, but I may be wrong here.

Regards,

Jan
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