Hi, As far as I understand, but the WorldMatrix resides in the MatrixTransform node which is farther of Geode so when I'm getting Geode I'm actually saving its farther (MatrixTransform)
The Geode is currGroup->getChild(i) And the farther is CurrGroup which I also tried to save. osgDB::writeNodeFile(*(currGroup),currGroup->getChild(i)->getName()+".ive"); Is there any other way to get worldMatrx of the node? Thank you! Cheers, Danny ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22288#22288 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

