Hi Danny,

On 9/01/10 3:32 AM, Danny Lesnik wrote:
> np = npl.front();                             
> osg::Matrixd localToWorld = osg::computeLocalToWorld(np);     
> grp = new osg::Group();
> grp->addChild(node);
> matrixtransform = new osg::MatrixTransform();
> matrix->setMatrix(localToWorld);
> grp->addChild(matrix);

'node' needs to be a child of 'matrixtransform' to be affected by its 
transformation (not
a sibling as in your code):
grp -> matrixtransform -> node

/ulrich
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