Hi,
I tried the following:
Code:
node = dynamic_cast<osg::Node*>(currGroup->getChild(i));
osg::NodePathList npl = node->getParentalNodePaths();
if (!npl.empty())
{
np = npl.front();
osg::Matrixd localToWorld = osg::computeLocalToWorld(np);
grp = new osg::Group();
grp->addChild(node);
matrixtransform = new osg::MatrixTransform();
matrix->setMatrix(localToWorld);
grp->addChild(matrix);
}
osgDB::writeNodeFile(*(grp),currGroup->getChild(i)->getName()+".ive");
but the result was the same.
What i'm doing wrong?
Thank you!
Cheers,
Danny
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=22304#22304
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