Hi Joseelin, that not really a fix. I ll post the code and you see. I can have up to 7 light lobes in the scene but I am working on unlimited light lobes.
Nick http://www.linkedin.com/in/tnick On Thu, Jan 14, 2010 at 11:42 PM, <[email protected]> wrote: > Hi Nick, > > This is not really an answer to your question, but for my application I > used an attenuation factor (proportional to the squared distance) to avoid > light behind obstacles (obstacles are generally far from my lights in my > application). Maybe you can use one too. > > By the way, could you tell me how many lights you have? > > Josselin. > > ---------------------------------------------------------------- > This message was sent using IMP, the Internet Messaging Program. > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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