Jason, I had switched back to the other osgEarth to continue development, and now that I switch forward to 1.3 again... No crash. *sigh* Don't you just hate when code fixes itself on the sly? Now it'll always bug me that there's a crash in there still waiting to happen...
If I can get it to repeat again, I'll try to gram a stack trace. Though we're only running with binaries of osg and osgEarth, so I can't trace into them with the current project setup. That may change in the future. So I guess now my only problem is the adjustment of the frustum values to change the camera's perspective towards a more human scale. Or just figuring out how to create a new frustum that doesn't grossly distort everything... ~ Chris Innanen ~ Nonsanity ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23561#23561 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org