Hi Raymond, I remember it was tricky to build with the old version of sdk (2003), i guess you can find information with google. But i recommand you to build it with recent version of plateform sdk.
Cheers, Cedric -- Provide OpenGL services around OpenSceneGraph and more +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net On Wed, 2010-02-03 at 17:44 +0100, Raymond de Vries wrote: > Hi, most likely Cedric and/or Jason (Beverage), > > I would like to try out your directshow plugin in svn, and now I am in > the process of building the BaseClasses of the windows platform sdk. > Although I've searched the net and the platform sdk docs, I cannot see > how I can produce a release version of the BaseClasses (the debug > version is built properly, so it seems). Can anymore please give me some > advice how to do that? Cedric? Jason? > > I am using Microsoft DirectX SDK (August 2007) and Microsoft Platform > SDK for Windows Server 2003 R2, using Visual Studio 2008. I tried to > build the strmbase.lib by running nmake in the Visual Studio command > prompt but then it only builds the debug version. Should I hack the > makefile or is there another way? > > Thanks a lot already, cheers > Raymond > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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