Hi Kim, I would really like to see the video. However, youtube is forbidden in Turkey :(
-Nick On Thu, Feb 18, 2010 at 3:25 PM, Kim Bale <[email protected]> wrote: > Hello all, > > I was going through some old work stuff last night and came across this > video of some work I did with OSG a little while ago. I was planning on > putting it on the osgOcean website since it shows an old version of osgOcean > being used in a practical context, but I thought I'd also post it here since > it's always interesting to see what people are using OSG for. > > This was part of a research project aimed at digitally preserving > underwater archaeological sites. The majority of the work was involved in > sending ROVs down to gather acoustic and photogrammetric data from the sites > and then reconstructing accurate 3D replicas of the ship wrecks and their > cargo from it. > > However, in order to make this data accessible for the general public we > created this dive simulator that allowed them to explore these 3d datasets > in a realistic setting. > > You'll have to forgive the poor quality, that's youtube for you. > > http://www.youtube.com/watch?v=JjG-TSu1KJA&feature=player_embedded# > > Tata, > > Kim. > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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