Really?! Blimey, well i'll send you a dropsend link when I get home..
Fight the power! ;) Kim. On 18 February 2010 13:39, Trajce (Nick) Nikolov <[email protected]> wrote: > Hi Kim, > I would really like to see the video. However, youtube is forbidden in > Turkey :( > -Nick > > > On Thu, Feb 18, 2010 at 3:25 PM, Kim Bale <[email protected]> wrote: >> >> Hello all, >> I was going through some old work stuff last night and came across this >> video of some work I did with OSG a little while ago. I was planning on >> putting it on the osgOcean website since it shows an old version of osgOcean >> being used in a practical context, but I thought I'd also post it here since >> it's always interesting to see what people are using OSG for. >> This was part of a research project aimed at digitally preserving >> underwater archaeological sites. The majority of the work was involved in >> sending ROVs down to gather acoustic and photogrammetric data from the sites >> and then reconstructing accurate 3D replicas of the ship wrecks and their >> cargo from it. >> However, in order to make this data accessible for the general public we >> created this dive simulator that allowed them to explore these 3d datasets >> in a realistic setting. >> You'll have to forgive the poor quality, that's youtube for you. >> http://www.youtube.com/watch?v=JjG-TSu1KJA&feature=player_embedded# >> Tata, >> Kim. >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

