Really?!

Blimey, well i'll send you a dropsend link when I get home..

Fight the power! ;)

Kim.


On 18 February 2010 13:39, Trajce (Nick) Nikolov
<[email protected]> wrote:
> Hi Kim,
> I would really like to see the video. However, youtube is forbidden in
> Turkey :(
> -Nick
>
>
> On Thu, Feb 18, 2010 at 3:25 PM, Kim Bale <[email protected]> wrote:
>>
>> Hello all,
>> I was going through some old work stuff last night and came across this
>> video of some work I did with OSG a little while ago. I was planning on
>> putting it on the osgOcean website since it shows an old version of osgOcean
>> being used in a practical context, but I thought I'd also post it here since
>> it's always interesting to see what people are using OSG for.
>> This was part of a research project aimed at digitally preserving
>> underwater archaeological sites. The majority of the work was involved in
>> sending ROVs down to gather acoustic and photogrammetric data from the sites
>> and then reconstructing accurate 3D replicas of the ship wrecks and their
>> cargo from it.
>> However, in order to make this data accessible for the general public we
>> created this dive simulator that allowed them to explore these 3d datasets
>> in a realistic setting.
>> You'll have to forgive the poor quality, that's youtube for you.
>> http://www.youtube.com/watch?v=JjG-TSu1KJA&feature=player_embedded#
>> Tata,
>> Kim.
>> _______________________________________________
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>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
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>
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