Hello all, I was going through some old work stuff last night and came across this video of some work I did with OSG a little while ago. I was planning on putting it on the osgOcean website since it shows an old version of osgOcean being used in a practical context, but I thought I'd also post it here since it's always interesting to see what people are using OSG for.
This was part of a research project aimed at digitally preserving underwater archaeological sites. The majority of the work was involved in sending ROVs down to gather acoustic and photogrammetric data from the sites and then reconstructing accurate 3D replicas of the ship wrecks and their cargo from it. However, in order to make this data accessible for the general public we created this dive simulator that allowed them to explore these 3d datasets in a realistic setting. You'll have to forgive the poor quality, that's youtube for you. http://www.youtube.com/watch?v=JjG-TSu1KJA&feature=player_embedded# Tata, Kim.
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