Hello all,

I was going through some old work stuff last night and came across this
video of some work I did with OSG a little while ago. I was planning on
putting it on the osgOcean website since it shows an old version of osgOcean
being used in a practical context, but I thought I'd also post it here since
it's always interesting to see what people are using OSG for.

This was part of a research project aimed at digitally preserving underwater
archaeological sites. The majority of the work was involved in sending ROVs
down to gather acoustic and photogrammetric data from the sites and then
reconstructing accurate 3D replicas of the ship wrecks and their cargo from
it.

However, in order to make this data accessible for the general public we
created this dive simulator that allowed them to explore these 3d datasets
in a realistic setting.

You'll have to forgive the poor quality, that's youtube for you.

http://www.youtube.com/watch?v=JjG-TSu1KJA&feature=player_embedded#

Tata,

Kim.
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