Hi Kim,

I managed to see the video (thanks to some net tools) ... Looks awesome !

-Nick


On Thu, Feb 18, 2010 at 3:43 PM, Trajce (Nick) Nikolov <
[email protected]> wrote:

> great .. Thanks !
>
> -Nick
>
>
>
> On Thu, Feb 18, 2010 at 3:41 PM, Kim Bale <[email protected]> wrote:
>
>> Really?!
>>
>> Blimey, well i'll send you a dropsend link when I get home..
>>
>> Fight the power! ;)
>>
>> Kim.
>>
>>
>> On 18 February 2010 13:39, Trajce (Nick) Nikolov
>> <[email protected]> wrote:
>> > Hi Kim,
>> > I would really like to see the video. However, youtube is forbidden in
>> > Turkey :(
>> > -Nick
>> >
>> >
>> > On Thu, Feb 18, 2010 at 3:25 PM, Kim Bale <[email protected]>
>> wrote:
>> >>
>> >> Hello all,
>> >> I was going through some old work stuff last night and came across this
>> >> video of some work I did with OSG a little while ago. I was planning on
>> >> putting it on the osgOcean website since it shows an old version of
>> osgOcean
>> >> being used in a practical context, but I thought I'd also post it here
>> since
>> >> it's always interesting to see what people are using OSG for.
>> >> This was part of a research project aimed at digitally preserving
>> >> underwater archaeological sites. The majority of the work was involved
>> in
>> >> sending ROVs down to gather acoustic and photogrammetric data from the
>> sites
>> >> and then reconstructing accurate 3D replicas of the ship wrecks and
>> their
>> >> cargo from it.
>> >> However, in order to make this data accessible for the general public
>> we
>> >> created this dive simulator that allowed them to explore these 3d
>> datasets
>> >> in a realistic setting.
>> >> You'll have to forgive the poor quality, that's youtube for you.
>> >> http://www.youtube.com/watch?v=JjG-TSu1KJA&feature=player_embedded#
>> >> Tata,
>> >> Kim.
>> >> _______________________________________________
>> >> osg-users mailing list
>> >> [email protected]
>> >>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >>
>> >
>> >
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>> >
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>> >
>> >
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>
>
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