Hi Mourad, all,

Thanks a lot for the information. I took a look at the links, and it sort of 
helped.

At the moment I can see the objects in the correct place (shaded faces, 
wireframe), however any textures are not displayed correctly.

I am using the Single Point Active Alignment Method developed at the Technische 
Universitat Munich to solve for the camera parameters.

Thank you,

Yashodhan

----- Original Message -----
From: "Mourad Boufarguine" <[email protected]>
To: "OpenSceneGraph Users" <[email protected]>
Cc: "Rares Ambrus" <[email protected]>
Sent: Friday, February 26, 2010 1:51:19 PM GMT +01:00 Amsterdam / Berlin / Bern 
/ Rome / Stockholm / Vienna
Subject: Re: [osg-users] Setting Camera Properties



Hi Yashodhan, 

Take a look at this link 
http://old.uvr.gist.ac.kr/wlee/web/techReports/ar/Camera%20Models.html . It 
explains the relationship between the real and virtual camera parameters. 

Besides that, you may want to look at osgART. 

Mourad 


On Fri, Feb 26, 2010 at 1:02 PM, Yashodhan Nevatia < 
[email protected] > wrote: 


Hi everyone, 

I am pretty new to OSG, and have been trying to create an application that uses 
OSG for Augmented Reality. I am using OSG 2.8.1. 

In order for the augmented reality to be rendered properly, I need to set up 
the OSG camera with parameters for the human eye (the application uses an 
optical see through screen to display the augmented information, the 
background/reality is observed through the display). 

I am setting the position and orientation as the view matrix, this seems to 
work fine. 

What I am having some trouble with is setting up the projection matrix. As far 
as I know, this is where I have to include the internal parameters of the 
camera being modeled. 

For a simple set up this includes the focal distances (along the axes of the 
image plane) and the center of the image plane, and is described by the matrix: 

fx 0 cx 
0 fy cy 
0 0 1 


If anyone could help me out here, it would be greatly appreciated. 

Thank you, 

Yashodhan 


-- 
Yashodhan Nevatia 
Systems Engineer 

Space Applications Services 
Leuvensesteenweg 325 
B-1932 Zaventem 
Belgium 
Tel: +32 (0)2-721.54.84 
Fax: +32 (0)2-721.54.44 
URL: www.spaceapplications.com 
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-- 
Yashodhan Nevatia
Systems Engineer

Space Applications Services
Leuvensesteenweg 325
B-1932 Zaventem
Belgium
Tel:  +32 (0)2-721.54.84
Fax:  +32 (0)2-721.54.44
URL: www.spaceapplications.com
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