Hi Kim, getting the same exception as Jean Sebastian from the other thread
-Nick On Wed, Mar 24, 2010 at 10:50 AM, Kim Bale <kcb...@googlemail.com> wrote: > http://osgocean.googlecode.com/svn/branches/osgOcean-VBO/ > > > Kim > > > On 24 March 2010 08:06, Trajce (Nick) Nikolov <nikolov.tra...@gmail.com>wrote: > >> Hi Kim, >> >> from where I can download that code? I try the googlecode trunk, but not >> seeing the VBO example >> >> -Nick >> >> >> >> On Wed, Mar 24, 2010 at 12:11 AM, Kim Bale <kcb...@googlemail.com> wrote: >> >>> Nick, >>> >>> One thing I forgot. To test the VBO code use the flag --vbo when running >>> the examples. >>> >>> Kim. >>> >>> >>> On 23 March 2010 22:08, Kim Bale <kcb...@googlemail.com> wrote: >>> >>>> Hi Nick, >>>> >>>> Paul (Palumbo) and I have been working on a new VBO ocean technique >>>> which uses instances of the ocean tiles to create the ocean surface rather >>>> than doing a mass copy of vertices for the entire surface on each frame. >>>> Using this technique the number of tiles that need to be updated on each >>>> mipmap change has decreased significantly. >>>> >>>> You could try the code in osgOcean-VBO branch to see if it provides you >>>> with better performance. It should be more scalable for large or higher >>>> resolution ocean surfaces. >>>> >>>> I should however point out there are some issues with this new technique >>>> that still need ironing out (thus the branch and not in the trunk). Paul >>>> has >>>> highlighted problems when he linked it to 2.9.7. so please note this is >>>> still dev code. >>>> >>>> Let me know how you get on, >>>> >>>> Kim. >>>> >>>> >>>> >>>> On 23 March 2010 17:11, Trajce (Nick) Nikolov <nikolov.tra...@gmail.com >>>> > wrote: >>>> >>>>> Hi Community, >>>>> >>>>> I ve worked so far on standard PC architecture, middle range, and I was >>>>> kind of frustrated with the performances of osgocean. So I build something >>>>> heavy, like i7 3.3GHz, 3 SLI and was expecting to see huge difference, >>>>> With >>>>> high res ocean I got from 10Hz to 17-20Hz. Kind a disappointed. What are >>>>> your experiences for those who use it? >>>>> -Nick >>>>> >>>>> _______________________________________________ >>>>> osg-users mailing list >>>>> osg-users@lists.openscenegraph.org >>>>> >>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>> >>>>> >>>> >>> >>> _______________________________________________ >>> osg-users mailing list >>> osg-users@lists.openscenegraph.org >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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