Hi Paul, I have now merged the namespace changes into svn/trunk.
Cheers, Robert. On Wed, Mar 31, 2010 at 9:25 PM, Paul Martz <[email protected]> wrote: > Robert Osfield wrote: >> >> If the code is C++ then I would be inclined towards using unique >> namespaces for the different plugins. Some already do this. If the >> the code is C or pulled into from an external project like lib3ds then >> use of namespaces is problematic so making sure names are unique would >> be appropriate. > > Hi Robert -- I added namespaces to the FBX and 3DS plugins, but left the OBJ > plugin alone. This has resolved the issue for the 2.8.3 release. > > This is on the 2.8 branch as revision 11303. If the merge back to trunk > turns difficult, let me know, and I'll do the change there and post full > changed files to osg-submissions as usual. (Now that I've already committed > the change, I'm thinking we should also use the same convention in OBJ, for > consistency, so you might want to consider that for trunk.) > -- > -Paul Martz Skew Matrix Software > http://www.skew-matrix.com/ > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

