Nicholas Vidovich wrote:
Thanks, Christian --
I have tried modifying the osgdrawinstanced example as well.
Do you have an example that sets the positions of the instances?
I tried passing positions in as a uniform sampler2D texture,
but that didn't work out.
I have done instanced rendering where position and orientation are passed as
elements of a floating point texture. This works fine.
--
-Paul Martz Skew Matrix Software
http://www.skew-matrix.com/
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org