Nicholas Vidovich wrote:
Hi Paul --

I didn't mean to imply that the technique wasn't viable --
due to my errors and lack of experience I was unable
to correctly implement instanced rendering by passing
the data in a floating point texture.

OK. Yeah, it's definitely possible. Sounds like you just need to debug it. I'd suggest starting with just a couple instances, and once you have that working to your satisfaction, then move up to larger numbers. Trying to debug position issues with 100k instances is well-nigh impossible; start with a smaller test case and debug that first.

Do you have an example you would be willing to post?

I have an example, but it's proprietary.

--
  -Paul Martz      Skew Matrix Software
                   http://www.skew-matrix.com/
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