Nicholas Vidovich wrote:
Hi Paul --
I didn't mean to imply that the technique wasn't viable --
due to my errors and lack of experience I was unable
to correctly implement instanced rendering by passing
the data in a floating point texture.
OK. Yeah, it's definitely possible. Sounds like you just need to debug it. I'd
suggest starting with just a couple instances, and once you have that working to
your satisfaction, then move up to larger numbers. Trying to debug position
issues with 100k instances is well-nigh impossible; start with a smaller test
case and debug that first.
Do you have an example you would be willing to post?
I have an example, but it's proprietary.
--
-Paul Martz Skew Matrix Software
http://www.skew-matrix.com/
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