Hi, cool, I'll give it a try as soon as I can. Out of curiosity, can you post here the syntax of the call to texture2DLod you used? I'm on 0.4 for now and I'd like to test on it, later I'll switch to the trunk. Thanks!
Luca ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27375#27375 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

