Hi,
cool, I'll give it a try as soon as I can.
Out of curiosity, can you post here the syntax of the call to texture2DLod you 
used? I'm on 0.4 for now and I'd like to test on it, later I'll switch to the 
trunk.
Thanks!

   Luca

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=27375#27375





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to