Thanks Michael

I have some errors at compile time for the fbx plugin in the fbxRAnimation.cpp.

.../fbx/fbxRAnimation.cpp:25: error: variable or field 'readKeys' declared void
.../fbx/fbxRAnimation.cpp:25: error: 'KFbxAnimCurve' was not declared in this 
scope
.../fbx/fbxRAnimation.cpp:25: error: 'curveX' was not declared in this scope
.../fbx/fbxRAnimation.cpp:25: error: 'KFbxAnimCurve' was not declared in this 
scope
.../fbx/fbxRAnimation.cpp:25: error: 'curveY' was not declared in this scope
.../fbx/fbxRAnimation.cpp:25: error: 'KFbxAnimCurve' was not declared in this 
scope
.../fbx/fbxRAnimation.cpp:25: error: 'curveZ' was not declared in this scope
.../fbx/fbxRAnimation.cpp:26: error: expected primary-expression before 'const'
.../fbx/fbxRAnimation.cpp:27: error: expected primary-expression before '&' 
token
.../fbx/fbxRAnimation.cpp:27: error: 'keyFrameCntr' was not declared in this 
scope

I'm using FBX 2010-2 SDK, FBX2011-2 is mandatory for this new FBX plugin? 
Inside 2.8.3 version of fbxRAnimation file, for example, isn't used the 
KFbxAnimCurve, but KFCurve.

Many thanks again.

Bye


Michael Platings wrote:
> Just saw your last email - you'll need to get the latest FBX plugin code from 
> the subversion trunk
> 


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