Nice, now working properly!

Many thanks

Bye


Michael Platings wrote:
> Hi Dario,
> it just occurred to me that if you're using the 2.8.3 version then changing 
> to the latest code will be a big pain for you. Instead, in your code go to 
> the switch statement at line 417 of fbxRNode.cpp and delete the whole of the 
> case statement for KFbxNodeAttribute::eUNIDENTIFIED


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http://forum.openscenegraph.org/viewtopic.php?p=27388#27388





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