Hi, thanks for your reply. This sound like but unfortunatly don't works. I've exported the variable (export OSG_OPTIMIZER="OFF") but the result is the same as above. Humm....There is some other way to control the optimizer behaviour in this cases? OSG is 2.8.3 version.
Many thanks again Bye Skylark wrote: > Hi Dario, > In our case, we often use DOF nodes with no geometry under them to > position cameras / lights on models, and the Optimizer removes those by > default (because it thinks they're useless if they have no geometry > under them). > > So I suspect something similar is happening to you. Try setting > OSG_OPTIMIZER=OFF to see if that helps. > > Hope this helps, > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27370#27370 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

