Just saw your last email - you'll need to get the latest FBX plugin code
from the subversion trunk
-Michael

On 28 April 2010 15:04, Dario Minieri <[email protected]> wrote:

> Hi, thanks for your reply.
>
> This sound like but unfortunatly don't works. I've exported the variable
> (export OSG_OPTIMIZER="OFF") but the result is the same as above.
> Humm....There is some other way to control the optimizer behaviour in this
> cases? OSG is 2.8.3 version.
>
> Many thanks again
>
> Bye
>
>
> Skylark wrote:
> > Hi Dario,
> > In our case, we often use DOF nodes with no geometry under them to
> > position cameras / lights on models, and the Optimizer removes those by
> > default (because it thinks they're useless if they have no geometry
> > under them).
> >
> > So I suspect something similar is happening to you. Try setting
> > OSG_OPTIMIZER=OFF to see if that helps.
> >
> > Hope this helps,
> >
> > J-S
> > --
> > ______________________________________________________
> > Jean-Sebastien Guay
> > http://www.cm-labs.com/
> > http://whitestar02.webhop.org/
> > _______________________________________________
> > osg-users mailing list
> >
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
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> http://forum.openscenegraph.org/viewtopic.php?p=27370#27370
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>
>
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