Just saw your last email - you'll need to get the latest FBX plugin code from the subversion trunk -Michael
On 28 April 2010 15:04, Dario Minieri <[email protected]> wrote: > Hi, thanks for your reply. > > This sound like but unfortunatly don't works. I've exported the variable > (export OSG_OPTIMIZER="OFF") but the result is the same as above. > Humm....There is some other way to control the optimizer behaviour in this > cases? OSG is 2.8.3 version. > > Many thanks again > > Bye > > > Skylark wrote: > > Hi Dario, > > In our case, we often use DOF nodes with no geometry under them to > > position cameras / lights on models, and the Optimizer removes those by > > default (because it thinks they're useless if they have no geometry > > under them). > > > > So I suspect something similar is happening to you. Try setting > > OSG_OPTIMIZER=OFF to see if that helps. > > > > Hope this helps, > > > > J-S > > -- > > ______________________________________________________ > > Jean-Sebastien Guay > > http://www.cm-labs.com/ > > http://whitestar02.webhop.org/ > > _______________________________________________ > > osg-users mailing list > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > ------------------ > > Post generated by Mail2Forum > > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=27370#27370 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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