Hi Alessandro, have you tried osg::TexMat? This should o what you want.
cheers, Stephan Am 08.06.10 17:27, schrieb Alessandro Terenzi: > Maybe this is a silly question...anyway, how is it possible to change > the number of times a texture repeats over a surface? > > For instance I have a model that comes with a texture already applied to > it (for example a cube with the texture applied to each face) and I'd > like to let the same texture repeat N times (along U or V or both) over > each face. So far I can imagine only to change (by scaling) the texture > coordinates of each vertex, is there any other way to achive the same > result (maybe using methods from osg::Texture or osg::Texture2D)? > > If changing texture coordinates is the only way, is there a 'clever' way > to do it? For example changing some parameter that affects every vertex > in the geometry "in one shot" instead of changing each vertex coords > individually...I'm just guessing... > > Thanks. > Alessandro > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

