Hi Alessandro,

have you tried osg::TexMat? This should o what you want.

cheers,
Stephan


Am 08.06.10 17:27, schrieb Alessandro Terenzi:
> Maybe this is a silly question...anyway, how is it possible to change
> the number of times a texture repeats over a surface?
> 
> For instance I have a model that comes with a texture already applied to
> it (for example a cube with the texture applied to each face) and I'd
> like to let the same texture repeat N times (along U or V or both) over
> each face. So far I can imagine only to change (by scaling) the texture
> coordinates of each vertex, is there any other way to achive the same
> result (maybe using methods from osg::Texture or osg::Texture2D)?
> 
> If changing texture coordinates is the only way, is there a 'clever' way
> to do it? For example changing some parameter that affects every vertex
> in the geometry "in one shot" instead of changing each vertex coords
> individually...I'm just guessing...
> 
> Thanks.
> Alessandro
> 
> 
> 
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