Thanks everybody :) I'm trying with TexMat, I think it is exactly what I need.
Regards. Alessandro On Tue, Jun 8, 2010 at 5:37 PM, Stephan Maximilian Huber < [email protected]> wrote: > Hi Alessandro, > > have you tried osg::TexMat? This should o what you want. > > cheers, > Stephan > > > Am 08.06.10 17:27, schrieb Alessandro Terenzi: > > Maybe this is a silly question...anyway, how is it possible to change > > the number of times a texture repeats over a surface? > > > > For instance I have a model that comes with a texture already applied to > > it (for example a cube with the texture applied to each face) and I'd > > like to let the same texture repeat N times (along U or V or both) over > > each face. So far I can imagine only to change (by scaling) the texture > > coordinates of each vertex, is there any other way to achive the same > > result (maybe using methods from osg::Texture or osg::Texture2D)? > > > > If changing texture coordinates is the only way, is there a 'clever' way > > to do it? For example changing some parameter that affects every vertex > > in the geometry "in one shot" instead of changing each vertex coords > > individually...I'm just guessing... > > > > Thanks. > > Alessandro > > > > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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