Thanks everybody :) I'm trying with TexMat, I think it is exactly what I
need.

Regards.
Alessandro

On Tue, Jun 8, 2010 at 5:37 PM, Stephan Maximilian Huber <
[email protected]> wrote:

> Hi Alessandro,
>
> have you tried osg::TexMat? This should o what you want.
>
> cheers,
> Stephan
>
>
> Am 08.06.10 17:27, schrieb Alessandro Terenzi:
> > Maybe this is a silly question...anyway, how is it possible to change
> > the number of times a texture repeats over a surface?
> >
> > For instance I have a model that comes with a texture already applied to
> > it (for example a cube with the texture applied to each face) and I'd
> > like to let the same texture repeat N times (along U or V or both) over
> > each face. So far I can imagine only to change (by scaling) the texture
> > coordinates of each vertex, is there any other way to achive the same
> > result (maybe using methods from osg::Texture or osg::Texture2D)?
> >
> > If changing texture coordinates is the only way, is there a 'clever' way
> > to do it? For example changing some parameter that affects every vertex
> > in the geometry "in one shot" instead of changing each vertex coords
> > individually...I'm just guessing...
> >
> > Thanks.
> > Alessandro
> >
> >
> >
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> >
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