Thanks Robert. Looking forward to 3.0!
Robert Osfield wrote:
Hi Brett,
On Mon, Jun 14, 2010 at 3:48 PM, Brett Wiesner <[email protected]> wrote:
Do you have any thoughts on when a next stable "even" number release will
be?
I still plan to push to get shader composition into svn/trunk before
going for 3.0. I've been bug fixing for much of the last month, with
a bit of merging of submission and bespoke dev work thrown in so
haven't had a chance to dive back into shader composition.
This week I'll be merging the pending submissions and looking a bug in
osgTerrain and then will tag 2.9.8, then I'll be back on the shader
composition case. I'm expecting shader composition to take at least
two weeks pretty focused work, which pushed out into at least end of
June, early July.
Once we have all the features in place it'll be a case of lots of
testing and rapid succession of dev releases and finally to 3.0
itself. End of July might be possible if all things going really
smoothly. August being a much safer bet.
Prior to this it might be possible to get another 2.8.x series release
out, but I don't have any plans for this personally.
Cheers,
Robert.
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--
Brett Wiesner
Product Manager, Visualize Products
VT MAK
www.mak.com
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