Hi Robert, I'm also interested in introducing the shader composition implementation in my OSG book in progress. But I have a deadline for each chapter and have to finish current chapter including shader composition before 30th June. So I'd like to know if the osgUtil::ShaderGenVisitor class will be the only interface to users, which means that new features merged into svn/trunk will not affect the content and examples of this book. :)
I will also contribute OSG prebuilts for windows users when 3.0 is released. It contains various 3rdparty plugins like jpeg, gif, png, tiff, svg, pdf, dae, vrml, ffmpeg and so on, and most dependencies are static libraries. Is it possible to place them in the OSG FTP and provide an installer on the website at that time? Cheers, Wang Rui 2010/6/14 Robert Osfield <[email protected]>: > I still plan to push to get shader composition into svn/trunk before > going for 3.0. I've been bug fixing for much of the last month, with > a bit of merging of submission and bespoke dev work thrown in so > haven't had a chance to dive back into shader composition. > > This week I'll be merging the pending submissions and looking a bug in > osgTerrain and then will tag 2.9.8, then I'll be back on the shader > composition case. I'm expecting shader composition to take at least > two weeks pretty focused work, which pushed out into at least end of > June, early July. > > Once we have all the features in place it'll be a case of lots of > testing and rapid succession of dev releases and finally to 3.0 > itself. End of July might be possible if all things going really > smoothly. August being a much safer bet. > > Prior to this it might be possible to get another 2.8.x series release > out, but I don't have any plans for this personally. > > Cheers, > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

