dglenn wrote:
> 
> So, I have color, but is there anything I need to set to get the alpha chenal 
> to work? 
> In this example I have alpha set to 0.5f but I don't see what I drawing 
> fading half away! 
> 


Are you enabling transparency? - for example by:

Code:

osg::StateSet* state = node->getOrCreateStateSet();
state->setRenderingHint( osg::StateSet::TRANSPARENT_BIN );
state->setMode( GL_DEPTH_TEST, osg::StateAttribute::ON );



I don't have the expertise to pitch in on the other issue I'm afraid.

Cheers,
Tom

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