Hi, Robert

Thank you very much. Since osgTerrain is both used in VPB and osgEarth, is it 
related with the runtime generation of terrains? I used osgEarth, I found that 
the runtime generation of terrains in osgEarth is excellent. When I viewed a 
new detailed scene, the scene came to me quickly like googleEarth. This is what 
I meant "real-time generation" before, actually it's runtime generation, quite 
unlike the pre-generation of terrains in VPB. Do you know what kind of 
technique is used in the runtime generation. I analysed osgTerrain, 
unfortunately,  I cannot find any runtime generation techniques of terrains in 
osgTerrain, am I right?
... 

Thank you!

Cheers,
ting

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=30054#30054





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to