Hi, Robert Thank you very much. Since osgTerrain is both used in VPB and osgEarth, is it related with the runtime generation of terrains? I used osgEarth, I found that the runtime generation of terrains in osgEarth is excellent. When I viewed a new detailed scene, the scene came to me quickly like googleEarth. This is what I meant "real-time generation" before, actually it's runtime generation, quite unlike the pre-generation of terrains in VPB. Do you know what kind of technique is used in the runtime generation. I analysed osgTerrain, unfortunately, I cannot find any runtime generation techniques of terrains in osgTerrain, am I right? ...
Thank you! Cheers, ting ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30054#30054 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org