Hi,
I'm looking to implement event handling in a handler not attached to a View.
The code snippet below is what I'm thinking of doing (the function would take
an eventadapter similar to the handle method of the camera manipulators). Is
this a valid way to go, or am I missing something? If multiple events accrue,
do I have access to those through getCurrentEventState(), or just the most
recent? Or am I thinking about this entirely wrong?
Code:
osgViewer::Viewer v;
while(!v.done())
{
v.frame();
MyEventHandlerFunctionOrClass(v.getEventQueue()->getCurrentEventState())
}
Thank you!
Cheers,
Tom
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=30088#30088
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